The lab that
never runs out.
Practical chemistry, physics and biology in virtual reality — built for schools and universities, where an equipment budget shouldn't decide who gets to do science.
DISCIPLINES
Chemistry · Physics · Biology
REPEATS
Unlimited
CONSUMABLES
None
3
Disciplines
Chemistry, Physics, Biology
₵0
Cost per attempt
Zero reagent cost per run
∞
Repeat attempts
Per session, per student
24/7
Lab access
Students practise anytime
Practical science is the first thing a tight budget cuts.
COST
A single working teaching lab runs into tens of thousands a year once equipment, reagents and maintenance are counted.
ACCESS
One lab, hundreds of students. Practical time gets rationed, and most of it is spent watching.
RISK
Reactive chemicals and mains-voltage apparatus mean supervision limits how much students are allowed to touch.
SUPPLY
Consumables run out mid-semester and imported replacements arrive late, if at all.
Immersive, safe, and limitless.

Zero Consumables
No waiting for reagents to arrive. No shattered glassware. Every student gets hands-on time.

Modern Hardware
Built for standalone headsets. No PC required.

Chemistry

Physics

Biology
Three disciplines. One headset.



IN THE ROOM
01
Put on the headset
Standalone hardware. No workstation, no cabling, no dedicated room — the lab goes where the students already are.
02
Run the practical
The same procedure your syllabus specifies, with every instrument to hand and no queue for the one working set.
03
Review the attempt
Every action is timestamped. Demonstrators see who understood the method and who arrived at the answer by luck.
This is the chemistry, not a video of it.
A strong acid–strong base titration, solved live from the same equations the headset uses. Overshoot it and see what a spoiled titration costs.
ACID–BASE TITRATION · 0.100 M HCl / 0.100 M NaOH
HOLD TO ADD DROPWISE
ADDED
0.00 mL
pH
1.00
STATE
ACIDIC
pH barely moves at first. Add titrant and watch where the curve turns.
A qualitative analysis cation test. Observe the precipitate, exactly as specified in the marking scheme.
CATION TEST · COPPER(II) + NaOH(aq)
HOLD TO ADD DROPS
NaOH ADDED
0 drops
OBSERVATION
INITIAL SOLUTION
A colourless or pale blue solution of Copper(II) ions. Add drops of aqueous sodium hydroxide.
MARK SCHEME
light blue precipitate, insoluble in excess
BROWSER PREVIEWS · THE HEADSET VERSION ADDS THE GLASSWARE AND THE HANDS
Building this now. Be the first to try it.
We're building a full VR chemistry lab. The titration practical you can run above will be the first experiment — with real glassware in your hands. Join the pilot to be notified the moment it's ready.
- Full chemistry lab environment
- Acid–base titration practical
- Built in Unity 6
- No account or login required
VR BUILD IN PROGRESS · CONTACT US FOR EARLY ACCESS

BUILT IN UNITY 6
What your IT department will ask.
HARDWARE
Standalone headsets. No workstation, no cabling, no dedicated room.
CONNECTIVITY
Practicals run offline. Results sync when the network returns.
DEPLOYMENT
Managed install on department-owned devices. No per-seat licence keys to distribute.
ASSESSMENT
Every action is timestamped, so a demonstrator sees method, not just the final answer.
CURRICULUM
Procedures are authored against your existing practical manual, not a generic one.

PILOT PROGRAMME
We're looking for
the first three departments.
The pilot is free. You get the labs and your students' practical time back; we get the feedback that decides what gets built next.